Update on Tim Thompson’s Kinect Space Palette + Burning Man 2012 Video

Back in April of 2011 I posted “An Exclusive First Look at Tim Thompson's Kinect-Based Instrument”.  I got to hang out with Tim at the Guthman Instrument Competition at Georgia Tech in February and did a follow up post on his progress in April of this year, It’s been cool to see Space Palette evolve.... Continue Reading →

Video From Microsoft Research on “Wedge Component” for Gesture Tracking + 3d Display Without Glasses + Head Tracking + 3D Viewing for Multiple People + Frame Viewing

My nephew is a huge gamer and turned me on to this video via Joystiq.  The Kinect is nothing short of amazing for gaming and I’m very intrigued that Microsoft Research is looking to take this to the next level. I see a huge potential in all this for controllerism and lots of game changers in... Continue Reading →

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