Categories
(Modulate This) Modular Synthesizers News Synth: Percussa SSP Video Tutorials

New Live YouTube Series on Percussa SSP Euorack Module by Matthew Hodson (MATTHS) – Sundays at 6pm UK time (11am MST)

A new live video series by Matthew Hodson (MATTHS) on the Percussa SSP Eurorack Module began on June 16th, 2019. the live stream/video is broadcasted on YouTube Live on Sunday’s at 6pm UK time (11am MST).

Visit http://www.youtube.com/matthsmatthsmatths to join and watch the stream.

Jump in the chat room as Matthew will be joined by Bert Schiettecatte, Percussa’s founder and lead engineer/designer, who will be there to answer questions about the SSP as the live stream unfolds.

The series is a live stream hosted by Matthew himself, where he will share his perspective on integrating the SSP into a professional music production context. The series will consist of multiple in-depth videos highlighting everything the SSP is capable of: sampling, granular and wavetable synthesis, external and internal CV modulation, MIDI control and CV generation, sequencing, effects processing, multichannel recording, FM and traditional subtractive synthesis. The videos will also cover polyphonic and multitimbral patch design. Each video will focus on a different aspect of the SSP.

The first three episodes are on YouTube. I’ve watched the first and was in the live stream chat room for the second one and thought it the series was a great way to both learn how the Percussa SSP works, what it sounds like, and how to create with it.

About Percussa and the SSP

Percussa makes hardware and software for forward-thinking professional musicians, sound designers and artists, since 2004. Percussa is known for its award winning AudioCubes product, a wireless patching and performance interface, Synthor System 8, a wireless digital modular synthesis system, and the Super Signal Processor (SSP) eurorack module, a high-end DSP module, modular-in-a-module and multichannel recorder/sampler, featuring 16 inputs and 8 outputs, at 32 bit resolution, supporting sample rates up to 192kHz.

About Matthew Hodson (MATTHS)

Acclaimed electronic producer Matthew Hodson, brings dynamic and intense productions, characterised for the controlled fusion of both ambient and aggressive electronica under the name of MATTHS. Recent MATTHS performances include opening for Wire; supporting Alex Banks (Monkeytown Records), Ulrich Schnauss and Rival Consoles (Erased Tapes). MATTHS has worked with the original BBC Radiophonic Workshop on their new material at Peter Gabriel’s Real World Studios. In May, MATTHS also played 2 shows at the Superbooth Festival in Berlin.

Categories
(Modulate This) Modular Synthesizers News Percussa Synth: Percussa SSP Video Tutorials

New Live YouTube Series on Percussa SSP Euorack Module by Matthew Hodson (MATTHS) – Sundays at 6pm UK time (11am MST)

A new live video series by Matthew Hodson (MATTHS) on the Percussa SSP Eurorack Module began on June 16th, 2019. the live stream/video is broadcasted on YouTube Live on Sunday’s at 6pm UK time (11am MST).

Visit http://www.youtube.com/matthsmatthsmatths to join and watch the stream.

Jump in the chat room as Matthew will be joined by Bert Schiettecatte, Percussa’s founder and lead engineer/designer, who will be there to answer questions about the SSP as the live stream unfolds.

The series is a live stream hosted by Matthew himself, where he will share his perspective on integrating the SSP into a professional music production context. The series will consist of multiple in-depth videos highlighting everything the SSP is capable of: sampling, granular and wavetable synthesis, external and internal CV modulation, MIDI control and CV generation, sequencing, effects processing, multichannel recording, FM and traditional subtractive synthesis. The videos will also cover polyphonic and multitimbral patch design. Each video will focus on a different aspect of the SSP.

The first three episodes are on YouTube. I’ve watched the first and was in the live stream chat room for the second one and thought it the series was a great way to both learn how the Percussa SSP works, what it sounds like, and how to create with it.

About Percussa and the SSP

Percussa makes hardware and software for forward-thinking professional musicians, sound designers and artists, since 2004. Percussa is known for its award winning AudioCubes product, a wireless patching and performance interface, Synthor System 8, a wireless digital modular synthesis system, and the Super Signal Processor (SSP) eurorack module, a high-end DSP module, modular-in-a-module and multichannel recorder/sampler, featuring 16 inputs and 8 outputs, at 32 bit resolution, supporting sample rates up to 192kHz.

About Matthew Hodson (MATTHS)

Acclaimed electronic producer Matthew Hodson, brings dynamic and intense productions, characterised for the controlled fusion of both ambient and aggressive electronica under the name of MATTHS. Recent MATTHS performances include opening for Wire; supporting Alex Banks (Monkeytown Records), Ulrich Schnauss and Rival Consoles (Erased Tapes). MATTHS has worked with the original BBC Radiophonic Workshop on their new material at Peter Gabriel’s Real World Studios. In May, MATTHS also played 2 shows at the Superbooth Festival in Berlin.

Categories
(Modulate This) 9 Box

9 Box AudioCube Casual Music Instrument Turns 1

image

One year ago I announced the 9 Box on Modulate This. The long name for the system is “9 Box is a Method for performance, improvisation, and spontaneous tribal jams with music, sound, and light”. In short, the 9 Box is a casual music instrument based a method and set of template patches for Percussa AudioCubes and Ableton Live.

Below is a photo of the system featuring one of my cats sitting in “Player 4” position. The FX Audio Cube is detecting his position and translating this to “Bit Crushing” strength. As you can see the the system can easily fit in a backpack as it’s basically a computer, a powered hub and 6 AudioCubes (minimum of three cubes is required).DSC02822

More details here…

Highlights From the Last Year

Videos

Here are a few videos showing the system in action.

Video from a jam at Electro-Music 2011

The system is also being used as the basis for music and science labs in schools. Here is a video the system at the STEM Magnet Lab School at Metro Denver. The Lab is mentioned at 8:13. It’s so exciting for me to see the 9 Box being used to inspire students – especially k-6! Watch embedded video.

9 Box AudioCube Drone Jam at Skyline High School in Longmont, CO

 

Plans for the Next Year

  • AudioCube workshop and jam featuring the 9 Box at the Mountain-Skies festival in Asheville, NC
  • More videos showing the system used as a DJ system and for coordinated performances
  • More videos on how to setup, play, and refill the system
  • More refills
  • More templates with more FX options for sensor cubes
  • More schools, more jams, more music and sound…

Links

Mark Mosher
Electronic Music Artist, Boulder, CO
www.ModulateThis.com
Official Web Site: www.MarkMosherMusic.com
Listen/Download Albums: www.MarkMosherMusic.com/music.html

Categories
(Modulate This) AudioCubes

Percussa Updates MIDIBridge for AudioCubes to R31

Percussa just posted an update to MIDIBridge (r31) to their website.

MIDIBridge is a FREE app from Percussa that allows you “to generate MIDI notes and control changes, which can be sent to any software or hardware supporting MIDI including external synths, effect boxes, etc.”

This is THE app that I use when I perform.

What’s New

  • There are now “Solo” buttons on "sensor" cube faces. Soloing allows you to “send the distance info as a MIDI control change only for the selected cube face. This is handy if you want to quickly MIDI-map a cube face to an effect parameter in Ableton Live for example.”
  • Fixes which improve cube "state" recognition after patch loads – again speeding up configuration work.
  • Cube color is now saved with the preset for relevant modes.

Results
While these are not radical changes, these changes do significantly speed up workflow when it comes to patch changes and MIDI mapping.

Links

Mark Mosher
Electronic Music Artist, Boulder, CO
www.ModulateThis.com
www.MarkMosherMusic.com

Categories
(Modulate This) AudioCubes

Percussa AudioCube Tip To Prevent Cubes from Sliding

markmosher_theremin_percussa_audiocube

If you’ve seen pictures or videos of my live rig in use you’ll know that I when I use Percussa AudioCubes, I tend to not only use them on a table surface, but I also place them on top of other instruments like the Theremin or other keyboards.Working on a new improvisational piece with AudioCubes, Ableton Live, Waldorf Blofeld, and Theremin

When I first started doing this I had a few inadvertent cube drops. This was more true with cubes that were connected to USB as this added a directional pull on to the cube. So for the way I perform I wanted to increase the friction coefficient of the bottom face of the cube.

My simple solution after a little experimentation was to get some rubberized shelf liner, then cut it to be a bit smaller than the dimensions of the cube face and then use double-sided tape to secure the material to the cube.

DSCN3561 

This simple solution keeps the cubes where I want them, but also allows me to slide them around on a table – they are just a little more “sticky” than designed.

Mark Mosher
Electronic Music Artist, Boulder, CO
www.ModulateThis.com

Categories
Ableton Live AudioCubes Free Music Friday Performance Videos Theremin Videos

Free Music Friday: “Control Zone” Electronica Track and Video by Mark Mosher Performed on Theremin and AudioCube

Watch embedded video

One Man, One Theremin, One AudioCube :^) In this video I perform the original instrumental electronic music song "Control Zone" off of my album I HEAR YOUR SIGNALS which you can download name your price (enter $0 for FREE) on
http://markmosher.bandcamp.com/album/i-hear-your-signals. You can of course also buy my songs/albums on iTunes, Amazon MP3, LastFM, ReverbNation, Zune, and as Physical CDs.

Listener/Viewer Notes
markmosher_controlzone_teaser_01
This video is in HD and I captured the audio full fidelity right from my sound card so listen with some good headphones or on a good system and select HD for full-screen viewing. The video and audio were captured in one continuous take with no content edits.

Composer Notes
To fit the back-story of my album, I set out to compose a song that sounded a bit alien in origin. To liberate myself from my typical compositional instrument of the keyboard, I decided to compose and perform the textures and melodies using only spatial controllers. I this case I used a Moog Etherwave Theremin, and a Percussa AudioCube. Once I got going with this notion I really got using 6 dimension of spatial control to go “Hendrix” with the Theremin. The title of the song has many meanings, one of which should be obvious to Theremin fans.

Producer Notes 
I'm routing the Theremin analog signal into Ableton Live and then I convert the the signal from pitch-to-MIDI in real-time. This signal is routed to various virtual instruments hosted in Live. I then use a Percussa AudioCube in Sensor mode to add 4 additional dimensions of modulate in real-time. So 6 dimensions of spatial control. I'm changing the signal routing of the Theremin to route MIDI to different virtual instruments on the fly using the Novation Launchpad.

Mark Mosher
Electronic Musician, Boulder, CO
www.ModulateThis.com
www.MarkMosherMusic.com

Categories
Ableton Live Artist News AudioCubes Contollerism

Percussa AudioCube Production and Performance Notes for “I Hear Your Signals”

<a href="http://www.markmoshermusic.com&quot; markmosher_rehearsing_01 

For my original music album “I Hear Your Signals” (download the album free) I use Percussa Audiocubes as performance controllers. In this post I’ll give you all the geeky details about how the controllers were applied in the project.

AUDIOCUBES AND MIDIBRIDGE
I used 4 AudioCubes plus Percussa’s free MIDIbridge app on Windows to configure and route AudioCube signals to Ableton Live. I use the same MIDIbridge patch for every song which allows for consistent and predictable data mapping from the cubes to Ableton Live.

In general, I play a lot of the notes on you hear on the album via keyboards, Theremin and Tenori-On live. I tend to use the cubes as controllers, for scene launching, and for real-time modulation of effects and synth parameters and only use them for triggering notes from time to time.

CUBE CONFIGURATION
The AudioCubes are configured with the in the following modes:

  • Cube 1 – Sensor (the red cube at 9:00 in the picture above): This cube sends MIDI CC information back to Live. I configure each side of  cube to give me visual feedback where each cube face is set to a different color. The closer my finger or hand is to the sensor, the brighter the light. Currently, Sensor cubes need to be wired via USB.
  • Cubes 2 & 3 Receivers (white cubes in above picture): Sends MIDI notes back to Live when a signal is received from Cube 4. image I also send RGB MIDI light sequence via MIDI clips in Ableton. The cubes then become light show elements and also offer visual feedback. These cubes are also plugged in via USB so they can receive high-speed transmissions via MIDI clips.
  • Cube 4 – Transmitter (green in the picture above): This cube is wireless. Aligning the faces of this cub with the faces on cubes 2 & 3 triggers MIDI notes back to Ableton Live.

MIDIBRIDGE AND ABLETON CONFIGURATION
I then MIDI map MIDI CC data and Note information coming from cubes via Ableton Live MIDI Map mode to various functions within live.
For cube 1, CC’s are mapped to device parameters and macros. These in-turn are often routed to parameters within VSTs. For example, a cube face might modulate delay time with Ableton’s native Ping Pong Delay FX device. Or the CC might map to filter on a VST synth. Below is a snapshot of the MIDIBridge settings for Cube 1 (click to enlarge).

markmosher_audio_cube_config_cube1

For Cubes 2 & 3, notes are triggered when the face from the transmitter Cube 4 is detected. I route notes to either MIDI tracks holding Ableton instruments or VSTs and/or racks. In some cases I route MIDI notes through a dummy track back to SugarBytes Artillery II running in a send or on the master track for effects. Since effects are triggered via notes rather than CCs with Artillery II, this method allows me to control effects as well as playing notes with signals from Transmitter cubes which only send MIDI note information. In other words, by combining native Ableton effects with Artillery II, I can use any cube in the network to trigger effects.

CUBE USAGE FOR EACH SONG

1) “Arrival”

In this song I’m using AudioCubes as lighting and feedback elements in the live show. They were not used in composition or performance of the music. MIDI clips in Live are used to sequence the lights.

Categories
Ableton Live AudioCubes Blofeld

My Blofeld + Ableton Live + Lpk25 + AudioCube Couch Potato Setup

markmoshermusic_couch_audiocube_lpk25

I wanted to create a small couch-friendly setup where I could play the Waldorf Blofeld with my little Akai LPK25 Controller and an AudioCube. Here is how I set it all up.

AudioCube Configuration
I use Percussa’s MIDI bridge to configure a sensor cube so that face 1-4 send CCs 10-13 (click image to enlarge).
audiocubes_sensor

Blofeld Global Configuration
The Blofled supports custom mapping of 4 CCs to controllers that are labeled W,X,Y,Z. Hold down “Shift”+”Global” to access the global params and turn the Display Parameter Dial to access the “Global Controls” page. In my case, i set W-Z to 10-13 respectively to match the CC numbers coming from the AudioCube.blofeld_w

Blofeld Patch Modification
Now I modify any patch to respond to AudioCube modulation by going to the Matrix menu and then setting W-Z as sources. In the example below I map Z (AudioCube Face 4) with Ring Modulation Level.blofeld_z_to_rmod

Ableton Live Configuration
imageAbleton Live 8 is running on a laptop which is the hub that makes this all work. The LPK25, Blofeld, and AudioCube are plugged in via USB and configured as MIDI devices in Live options. I create a Midi Track and specify the Blofeld as the output and arm the track.

At this point MIDI is merged from the LPK 25 and Percussa MIDI Bridge and sent through to the Blofeld allowing me to rock out from the comfort of my couch.

Mark Mosher
Electronic Musician, Boulder, CO
www.ModulateThis.com
www.MarkMosherMusic.com
www.REBOOTalbum.com

Categories
Ableton Live AudioCubes Contollerism Launchpad Synth: Absynth Synth: Gladiator Synth: u-he ACE

New Single “First Orbit” Performed Live + Percussa Audio Cube Presentation Video from Ableton Denver Meetup

On the 14th of March I gave a presentation on Percussa AudioCubes at the Ableton Denver Meetup. David Henderson was kind enough to shoot video and he even took the time to post on YouTube. Thanks David.

By the way, if you haven’t subscribed to his blog yet, you should check it out – http://www.hendersounds.com/. Lots of cool insights on Ableton Live, Monome and more.

As part of this presentation, I decided to perform a brand new single called “First Orbit” using only AudioCubes and a Launchad. The song is in the second video below and starts at the 1:20 mark.

Watch embedded video

http://www.youtube.com/v/bJXGKqf7Z2M&hl=en_US&fs=1&&hl=en</embed></object></div>";” src=”https://modulatethis.files.wordpress.com/2010/03/ed674-6a00d83451cae869e201310fada78a970c-pi.jpg&#8221; style=”BORDER-BOTTOM-STYLE: none; BORDER-RIGHT-STYLE: none; BORDER-TOP-STYLE: none; BORDER-LEFT-STYLE: none” />

In this song I’m using AudioCubes to send MIDI notes and MIDI CC data to Ableton Live 8, specifically to:

  • Change scenes
  • Trigger Artillery 2 FX with MIDI notes
  • Modulate parameters of Ableton Live FX (Redux; PingPong Delay; Arpeggiator Rate, Gate, Distance)

I misspoke in the the video on what synths I’m using in this song. I’m using Gladiator 2, Absynth 5, and U-He Ace. Two synths that are well suited for cubes that are not in this song are Alchemy and Synplant.

The launchpad is used as a visual reference for what is going on inside of Live. at 2:55 I switch to User Mode 2 on the Novation Launchad and trigger a metallic sound then change the Rate by breaking the beam between cubes. I then play notes on the launchpad which plays both Gladiator and Absynth. When I pick up the Sensor cube, I’m modulating arpeggiator Gate and Distance. Opening up the gate makes the Absynth patch much more tonal.

Marc W. from Ableton Denver just gave me additional footage from a second camera angle and I plan to post a video on my channel of just the song by combining footage from both cameras. I’ll also post this live performance of the song in audio format and will also do a studio version down the road and release that as well.

Watch embedded video.

http://www.youtube.com/v/QXavNR1u-k4&hl=en_US&fs=1&&hl=en</embed></object></div>";” src=”https://modulatethis.files.wordpress.com/2010/03/5f208-6a00d83451cae869e20120a946b0fc970b-pi.jpg&#8221; style=”BORDER-BOTTOM-STYLE: none; BORDER-RIGHT-STYLE: none; BORDER-TOP-STYLE: none; BORDER-LEFT-STYLE: none” />

Thanks for watching!

Mark Mosher
Electronic Music Artist, Composer, Sound Designer
Louisville/Denver/Boulder

http://www.modulatethis.com
http://www.markmoshermusic.com
http://www.twitter.com/markmosher

image
Download/Buy my album REBOOT on Bandcamp
Buy on iTunes

“First Orbit” Copyright 2010 Mark J. Mosher, licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.

Categories
(Modulate This) AudioCubes Interviews

Interview with Bert Schiettecatte Inventor of Percussa AudioCubes

Bert_Schiettecatte_Interview_ModulateThis

I recently conducted a phone interview with Percussa founder and AudioCube inventor Bert Schiettecatte. I think music artists, visual artists, sound designers, those interested in tangible interfaces for installations, and music technology fans will all enjoy this interview – even if you are not in the market for a tangible interface. Below is a brief context-setting introduction. If you want to jump straight to the interview click here.

Introduction
If you’ve been following Modulate This you know I’ve been using AudioCubes, a tangible interface made by Percussa. As I started using the cubes, I began contacting Percussa with questions. Percussa is a small company in Belgium and Bert Schiettecatte the founder and inventor of AudioCubes himself is happy to talk with customers directly which I found quite refreshing.

I have to say that prior to my experience with AudioCubes, I didn’t know much about tangible interfaces and the more I talked with Bert, the  more I began to understand how big of an innovation Percussa AudioCubes actually are.

Most tangible interfaces are comprised of an infrastructure of components that include tables with special surfaces, cameras, projectors, software, and computers. In most cases they are very, very expensive, not very portable, and require a lot of calibration if they are moved. In other words, tangible interfaces are out of reach for most artists.

Bert formed Percussa with the radical goal of producing an affordable portable self-contained tangible interface that you could throw in a backpack and that eliminated the infrastructure. The result is the AudioCube. Each cube is a wireless, battery powered, autonomous computer that can be used as a performance interface to music software.

Below is a recent phone interview I conducted with Bert. In this interview Bert discusses his time at the CCRMA lab at Stanford and the founding of Percussa. He also offers an introduction to tangible interfaces; and a detailed run-down on Percussa AudioCubes, their function, their electronics and how they compare with other tangible interfaces. He goes on to discuss some of the FREE apps that Percussa provides AudioCube users. Note – I originally planned on a 5-10 minute interview but after editing I ended up at around 24 minutes. Bert had a lot of interesting things to say, so I decided to offer all 24 minutes.

Interview

0:19 – Stanford and Laser Harps
1:21 – Founding Percussa
2:13 – What are Tangible Interfaces?
3:23 – AudoCubes Explained
5:35 – On Overview of the LED System
6:37 – Overview of the FREE apps That Work with AudioCubes
11:48 – Where Do People Go to Get the Apps?
12:26 – OS Platforms, drivers and AudioCube fabrication
13:43 – How do AudioCubes compare to other tangible interfaces
17:16 – What are typical uses of AudioCubes and who is using them?
18:11 – Art installations
19:50 – Packaging, where to buy and shipping
21:28 – Where to go to learn more
23:03 – Thanks Bert

Links

Mark Mosher
Electronic Music Artist, Composer, Sound Designer
Louisville/Denver/Boulder

http://www.modulatethis.com
http://www.markmoshermusic.com
http://www.twitter.com/markmosher

image


Download/Buy my album REBOOT on Bandcamp
Buy on iTunes

Categories
Ableton Live AudioCubes Reviews

In-Depth Review of Percussa AudioCubes in Use with Ableton Live

modulatethis_audiocube_review 

Back in November I purchased a set of four Percussa AudioCubes. I've spent quite a bit of time working with them as a an interface to Ableton Live. In this hands-on review I'll explain what they are, how    they work, how I'm using them with Live and also offer some tips along the way.

What Are AudioCubes?

clip_image002

Audio Cubes were invented and are manufactured by Percussa, a small privately held company in Belgium. Each AudioCube is a portable self-contained computer that acts as a tangible interface. The cubes detect location, orientation, and distance information from your hands and/or other AudioCubes. This information (MIDI or OSC) is then routed to your favorite music application via free software that is provided by Percussa. The software runs both on MAC and PC. I'll be focusing on MIDI, Windows, Ableton Live, and the MIDI Bridge application in this review, but will offer a summary of other Percussa apps at the end of the review.

What Can They Be Used For?
Common uses are music performance, visual performance, sound design, composition, DJing, and installations. You can also use them as lo-fi audio generators.

Categories
(Modulate This) Ableton Live AudioCubes ONE PATCH PERFORMANCE Preformance Synth: Synlpant

“Enumerating” – One Patch Performance Video Series

Watch embedded video

“Enumerating’ is another installment in my “ONE PATCH PERFORMANCE SERIES.” Videos in this series are intended to show what's possible when you constrain your tool set to one synth and one preset with many modulation routings mapped for performance.

I created a 4 bar pattern with a MIDI clip in Ableton Live. The clip sends notes to SonicCharge Synplant. All modulation is performed in real-time with two Percussa AudioCubes in “Sensor” mode.

The cubes are sending MIDI data to Ableton Live via the Percussa MIDI Bridge app through MIDI Yoke virtual ports. I used MIDI mapping in Ableton Live to map the  continuous controller data being sent from each cube face to device parameters within Synplant and also to the Ableton Transpose MIDI device.

For example, one cube face cause the branches of Synplant to spin. Branch length changes timbre. By rotating the branches I'm changing modulate per note as I rotate the branches.

Probably one of the best things about AudioCubes is that you can modulate 4 parameters at the same time with one cube in a way that isn’t possible with knobs on a controller. When used with a synth like Synplant, the changes in timbre can be quite radical. This video also illustrates how sensitive the cubes are. As you can see, I'm using finger movement to control modulation. I also have the cubes set to give visual feedback. As my hand or finger gets closer to the cube the color intensifies. I have different colors mapped to each cube face.

Mark Mosher
Electronic Music Artist, Composer, Sound Designer
Louisville/Denver/Boulder

http://www.modulatethis.com
http://www.markmoshermusic.com
http://www.twitter.com/markmosher

image
Download/Buy my album REBOOT on Bandcamp
Buy on iTunes

Categories
Ableton Live AudioCubes Contollerism Synth: Alchemy Synths & Instruments (Virtual)

Percussa Audio Cubes: Lights & Tangible Interface with Ableton Live and Alchemy

Mark Mosher Percussa Audio Cubes

I recently added Percussa AudioCubes to my studio and performance rig. While I’m planning a longer post offering an overview of how AudioCubes work, this is a quick post to mention two applications of AudioCube technology I’ve been experimenting with.

markmosher_audiocubes

First, I’m using them as lights. You can send RGB values to the cubes via MIDI. In the picture above, you can see a color fade being sent to an AudioCube via an Ableton MIDI clip. In a nutshell, you can sequence cubes as multi-color light sources against a timeline.  Controller number 14 is used for Red, 15 for Green and 16 for Blue.

Markmoshermusic_percussa_audiocubes_alchemy

Second, I’ve been experimenting with using AudioCubes+Ableton Live +VSTs to create "performance instruments” that I can play via cubes. In the picture above (click to enlarge), , I’m using Camel Audio Alchemy as a MIDI device with Ableton Live 8. The picture shows crop of a free Percussa app called MIDIBridge which is used to configure the cube settings. I’m using MIDI Yoke ports (I’m on Vista-32) between MIDIBridge and Ableton Live.

I am mapping device parameters to the X/Y of the remix pad in Alchemy. I then MIDI map faces of a an AucioCube in “sensor” mode to the performance parameters. In sensor mode, the AudioCube detects the proximity of my hands to their sides of the cube face and sends out a continuous controller value based on my hand position. So one face controls X, another Y. The same idea would work with Native Instruments KORE2.

Result = radical sonic changes within Camel Audio Alchmy presets with real time control via an AudioCube.

Links:

Mark Mosher
Electronic Music Artist, Composer, Sound Designer
Louisville/Denver/Boulder

http://www.modulatethis.com
http://www.markmoshermusic.com
http://www.twitter.com/markmosher

image
Download/Buy my album REBOOT on Bandcamp
Buy on iTunes