The Tables Are Turned. My Interview on Sound Design Live Podcast “Turning Technology Into Performance”

I was recently interviewed by Berkeley, CA Sound Designer Nathan Lively on his podcast Sound Design Live which has over 10,000 followers! This was a nice turn as I’m normally the one doing the interviewing :^). You can read the original post “Turning Technology Into Performance” here, listen to the full 26 minute interview using [...]

A Behind-The-Scenes Look at Robert Edgar’s Simultaneous Opposites Engine in Max/Msp/Jitter

  Have you ever wanted to look over the shoulder of someone who's spent multiple years programming and refining a custom application with Max/MSP/Jitter? Well you are in luck as artist Robert Edgar kindly agreed a let me record a behind-the-scenes walk through of his "Simultaneous Opposites Engine" app when I was visiting Sunnyvale last [...]

An Exclusive First Look at Tim Thompson’s Kinect-Based Instrument: MultiMultiTouchTouch

Tim Thompson is a software engineer, musician, and installation artist. He was recently mentioned in Roger Linn’s post “Research Project: LinnStrument -- A New Musical Instrument Concept” where Roger credits Tim with writing a program that “translates the TouchCo's proprietary USB messages into TUIO messages sent over OSC.” I met Tim at my recent concert [...]

Interview With Alan Pollard – Keyboard Technician for Goldfrapp, Björk, The Human League, The Cure, ELP…

Alan Pollard has been a keyboard technician for over 20 years working with major artists such as Björk, Queen, The Human League, Goldfrapp, The Cure, Stevie Wonder, Paul Weller, Annie Lennox, Emerson Lake & Palmer to name a few. These days, he  specializes in programming and running Mac based sequencing software for touring live shows. [...]

Interview with Bert Schiettecatte Inventor of Percussa AudioCubes

  I recently conducted a phone interview with Percussa founder and AudioCube inventor Bert Schiettecatte. I think music artists, visual artists, sound designers, those interested in tangible interfaces for installations, and music technology fans will all enjoy this interview – even if you are not in the market for a tangible interface. Below is a [...]